Grand Theft Auto: Vice City Stories
100% Walkthrough Guide

BUSINESS 15-16 (Includes the Smuggling and Drug Running 'Rep' Side Missions)

BUSINESS 15
Follow the usual routine to take over the business just north of your safehouse. Hopefully they are running a smuggling operation, so you'll gain access to the smuggling business. Purchase the building and turn it into a high-roller smuggling business. Once the builders have finished constructing the site you'll come back to do the reputation missions, but for now go and take over the next nearest business.

BUSINESS 16
South-east of the safehouse on the other side of the fairground. This building is normally running a drugs operation, so turn this one into a high-roller drugs business once you've taken it over. While this site's being developed go back to the previous business, which should be complete by now, and start the smuggling 'rep' missions.

SMUGGLING

Mission 1: The Drop
Nice and easy starting mission. Get in the car outside the business and drive to the marker. Check your map to plan your route to the helicopter. Pick up the packages that the helicopter drops. You don't have much time to do this, so you'll need to use your right trigger to turn sharply in order to get to the packages as quickly as possible. Once you have all packages return to shore and take the van full of the packages you've just magically transported into it back to the business. You have a time limit within which to do this too, so use your map if you need it to plan the quickest route. Drive back carefully too, as any packages that falls off the back of your van will reduce your reward by $200 per package lost, although by this point you're so rich you'll hardly care.

Mission 2: Supply and Demand
This one's similar to the first, but you'll have two other boats competing with you to get to the packages first. Use your mini-map. If you can see a boat is ahead of you and heading for the package then don't waste time going for it, head for another package instead. If both boats are nearer to all of the packages head towards the nearest helicopter, then you'll be nearest to the next set of packages it drops.

Mission 3: The Drop
Usual routine, get to the jetty, take the boat to the helicopters, pick up the packages within the target time. Once you have all packages return to shore, kill the cops waiting for you on the pier, take the van to the nearest Pay 'n' Spray to lose the heat then get back to the business within the time given.

Mission 4: Supply and Demand
Much like the previous mission, except you're competing with two ther boats to get to the packages first, as you did in mission 2.

Mission 5: The Drop
This one's similar to mission 3, but once you have all the packages you must take the boat back to another jetty further north and you'll have numerous enemy boats along the way shooting automatics at you. Try to avoid getting in shooting range of the boats unless you have no choice. Once you reach the jetty you then just have an easy drive back to the business to complete within the time given.

Mission 6: Wave Goodbye
The final smuggling mission. You know the routine, get to the jetty, take the boat to the helicopters, pick up the packages before the other boats can get to them within the target time, return to shore, kill the cops on the pier, get to the nearest Pay 'n' Spray then get back to the business within the time given. The only new element here over mission 4 is that the boats you're competing with to get to the packages are also shooting at you, but don't be concerned about this, you'll run out of time long before you sustain significant damage.

Now head back to Business #16 and start the drug running rep missions there.

DRUG RUNNING

Mission 1: Cut a Deal
You have a very short amount of time to get to the meeting point to buy the van full of drugs, so make sure you use your map to work out the quickest route. Once you've made the deal get in the van and take it back to your business. Once you've completed this mission you may need to drive around the block before you can get access back into the business for the next mission.

Mission 2: Raw Deal
Again you have a limited amount of time to get to the meeting point, so plan your route. You're selling the drugs this time, but when you get to the meeting point your buyers decide they'd rather steal the merchandise than pay for it. Kill the buyers and get back in the car. Get back to the business avoiding the buyers' associates' cars who will chase you. If shouldn't give you too much trouble as long as you keep moving, but use a Pay 'n' Spray if you need to and there's one along the way.

Mission 3: High-Jinxed
You know the routine, get to the meeting point before the time given. The twist this time is that once you've bought the drugs you'll get a 3-star wanted level, as the DEA have been monitoring the deal. Do your best to avoid the cops and fight your way to a Pay 'n' Spray. Once you've lost the heat it's then a leisurely drive back to the business.

Mission 4: The Ringer
You're buying again. Use your map to plan a route to the meeting point before the time given. This time you've been sold fake merchandise. Go and discuss this unfortunate misunderstanding with a nice, friendly drive-by shooting on the dealer's car. Once you've done enough damage to the car the dealer will get out. Run him down or shoot him and grab your money. Now take the money back to the business, stopping for a quick Pay 'n' Spray if you need it.

Mission 5: Rival Gang
Plan your route to get to the meet in time. Just when you thought you'd have a nice uneventful sale, your buyer goes and gets his head blown off. Shoot the handfull of gang members around you, then grab the money, get in the van and get to a Pay 'n' Spray, as it will have taken quite a bashing getting out from the meeting point. The gang will be chasing you and generally make a nuisance of themselves, but, but concentrate on getting back to the business to finish.

Mission 6: Offshore Score
You're selling at sea this time. Head across the street to the boat full of drugs and plan your route to get to the meeting point in time. If you were expecting the deal to go dramatically wrong and your journey back to the business to be horrendously difficult for this final drug running mission you'll be pleasantly surprised. The deal goes perfectly smoothly and you just take a jet ski full of money (must have been a cheque - how much cash can you fit on a jet ski?!) back to the jetty across from the business.

Next: BUSINESS 17-19 (Includes Balloons 55-61, Rampage 18-21 & Robbery 'Rep' Side Mission)

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