This one starts at the 'C' icon on your radar for Officer Tenpenny. Quite why it's a 'C' we don't know, 'Cops' maybe?
Optional:
Click here for the Tag Map if you need further information.
Tag #56: Head across the street. In the northwest corner of the block there's a flight of stairs. Go up and around to the north side and you'll see the tag at the end of the walkway.
Tag #57: Head to the next block southeast, just east of the small patch of green in the centre on the map. The tag is on the north face of the building.
Tag #58: Go to the next block south. Go up the stairs on the south end of the block in the middle and go around to the east side.
Tag #59: Head across the street to the next block east. The tag is on the south wall of the building in the southwest corner.
Tag #60: Next block southeast, about a third of the way along the north wall before the main steps into the building.
Pick up the molotovs Tenpenny has hidden in an alleyway then go to the gang house and torch it. Kill the gang members in front of the house. Throw molotovs into the downstairs windows, each marked with an arrow. More Vagos will attack as you torch the house, kill them.
Go inside the house and save the girl before her health bar runs out. Get the fire extinguisher from the kitchen and go up the stairs, using the fire extinguisher to put out the flames. Make sure you switch weapon to the fire extiguisher before you do this, first time we tried it we still had the molotovs equipped and torched the poor girl to death...
After the cutscene extinguish any flames blocking your exit and make your way outside. Once you leave the house give the girl a ride home. Denise is now your girlfriend.
There are a number of girlfriends throughout the game you can play side missions with, but they don't count towards your 100% completion stat, so it's up to you if you want to pass time building up affection with them. In Denise's case the only thing you get for building up maximum affection is the use of her car, which isn't that great and takes several dates to accomplish, so we don't recommend you waste time dating Denise and just ignore her calls.
Next: Doberman
Head to the donut shop ('C' icon) for Tenpenny's next mission. Drive to the marker.
Optional:
Click here for the Tag Map if you need further information.
Tag #72: Just before you get to the marker for the main mission go to the area just northwest where the train line from Unity Station branches off southeast towards the docks. Get to the area where the track runs parallel with the northern end of the building shown in lighter gray on the map. There's a flooding gulley here, the tag is on a wall where the gulley runs into a tunnel.
Tag #73: Southeast along the road that bridges over the highway. The tag is on the first support column on the bridge on the left hand side.
Tag #74: Southwest along the highway, just southwest of the marker where the railtrack goes into a storage depot. The tag is on the wall facing the highway.
Tag #75: Northwest to the crossroads. The tag is on the south wall of the warehouse. You'll need to pull a car up underneath to stand on to be able to reach it.
Tag #76: On the east side of a freight container at the docks roughly between and east of the two small white buildings you can see on the map to the east of the airport runway.
When you get to the marker enter the compound and kill everyone around. Shoot the explosives on the forklifts. Shoot the lock to open the door if the explosions haven't done it already.
Kill the mobs inside the warehouse. The arms dealer is inside the office at the top of the stairs, but he'll run as soon as you go up. It's unlikely you'll kill him before he gets in his car, so grab the motorbike, chase and kill. You can shoot forwards on the bike.
Next: Los Sepulcros
Your arrest at the end of the previous mission meant you lost all your ammo. Go to the nearby gun store and buy a pistol and some extra ammo.
Grab a vehicle and head towards Mount Chiliad. Stop in the red marker at the bottom of the mountain and begin making your way up. A bike would be the most suitable vehicle to use, there's one parked by the nearby building behind the race finish line.
Ride up the mountain path. When you get to the marker don't get too close to the snitch's hideout or he'll flee. Remember you need a photo of him in one piece, you can't just blow him up with a rocket launcher. Ignore the feds surrounding the hideout, there aren't many of them and they don't do much damage. Kill the target before he gets into his car, otherwise you'll have to chase him down the mountain. Try and ram his vehicle over the edge of the mountain, or if that doesn't work try a drive-by.
Photograph the body and take it back to the marker.
Next: Paramedic
Get in a vehicle and make your way to the marker. When you arrive you'll see a cutscene of one of the valet boys taking a car to the underground car park. Follow, kill him and walk into his floating uniform icon.
Head up to the front of the building and wait for the DA's car. You'll know it's him when the other valet will say something about him being a good tipper. If there's no other valet people around watch what clothes he's wearing. He's much more formally dressed than everyone else. Get in his car before the other valet guy gets it.
Drive to the garage where the drugs are being kept. Don't damage the car at all.
On the way back it's even more important that you don't crash. Drive slowly, you should still have time, but if you crash you'll either need to drive back to the garage or you'll fail the mission depending on how much time you have left. Drive back to the valet parking lot and park in the marker.
Once you've parked run up top to the marker. You need to call the cops before the valet guy gets the car.
Optional:
Click here for the Snapshot Map if you need further information.
Snapshot #6: On top of the valet parking place is a signal mast, you'll have to run down the street a bit to get a clear shot of it and you'll need to zoom your lens in to see it clearly.
Snapshot #7: Go to the north end of the block to the west of the valet parking. The snapshot is halfway up the side of the building with the steel girders on the outside in criss-cross patterns.
Start this one at your garage in Doherty.
Head over to the construction site to pick up the sniper rifle hidden in the concrete pipes.
Head towards the station. Get on the Sanchez motorbike parked by the wall.
Once the train leaves follow it. Stay on the tracks and behind the train. After a long journey stop at the platform on Market Station in Los Santos and wait for your target to get off the train. He'll slowly walk upstairs and wait for a taxi. Start riding up the staircase when you see the message that he's getting in a cab, but don't get too close to street level or you will 'spook' the target and fail the mission.
Wait until the taxi has started moving and you get a message that you are too far behind then ride out onto the street, catch up and follow carefully behind him. If you get too close he'll get spooked, if you stay too far away you'll lose him. When his taxi stops at traffic lights, stop a long way down the street and wait for him to get moving before you go closer.
Eventually the taxi will stop at the end of the pier in Los Santos. Get close enough to use your sniper rifle to shoot them both. If one gets away chase him down and kill him with any other weapon.
You now have a long drive back to San Fierro.
Optional:
Snapshot #34: Plan your journey back to San Fierro to stop off on the Panopticon bridge to the east of Easter Bay airport. The snap is of the bridge itself looking down the road as you stand on it.
Next: Ice Cold Killa
You'll need body armor for this one.
Drive to the marker.
Stop at the top of the mountain path just before the marker. You can shoot the target from here with a sniper rifle, but you won't be able to pick up the dossier before someone else gets it and takes off in a chopper. We're not sure if it was just a bug, but there does appear to be an advantage to shooting the target here - we didn't get any wanted level flying over Area 69, whereas we did when we just drove straight to the helicopter.
Don't bother trying to take out the mobs on the way to the chopper, there are too many, you'll die before you can kill them and the target will escape. Instead just speed through to the end and get in the helicopter.
Follow the chopper into Las Venturas. He'll fly over Area 69, you can either take your chances with a four star wanted level and fighter jets firing at you constantly, or you can take a detour to just avoid Area 69.
The helicopter will land on a helipad in North Las Venturas, land next to it and chase after the guy on foot. You need to kill him as quickly as possible. He'll run down the stairs to the car park and get in a car, at which point it gets a lot harder to kill him, since not only do you have to chase and trash his car, but you'll have SWAT cars constantly smashing into you too. Try to kill him before he gets in the car.
Once he's dead, grab the dossier and you'll lose any wanted level.
Get in the nearby dune buggy and chase Pulaski. If you spot a motorbike on your travels switch to it, it's much easier to do a drive-by using a motorbike since you can fire straight ahead. Keep shooting Pulaski's car, it takes a lot of damage, but eventually it'll catch fire. When it does, he'll bail. Chase him down and kill him.
Optional:
Go back to the abandoned airstrip, save your game, pick up the jetpack and fly into Las Venturas to pick up the rest of the horseshoes.
Next: Saint Mark's Bistro
Comments: